- #Starcraft 2 campaign achievements mod
- #Starcraft 2 campaign achievements Patch
#Starcraft 2 campaign achievements Patch
Our largest editor patch to date, these changes will not only relieve some of the frustrations common when creating maps and mods, but will also unlock a ton of new functionality and features. As part of our anniversary update, we’re absorbing a host of ease-of-use and customization elements from the Warcraft III editor into the StarCraft II editor. Your feedback has been loud and clear: the editor should be easier to use. Cloud Kingdom LE, Daybreak, and Overgrowth (just to name a few) will go down in history alongside countless others as the arenas where esports history and our own ladder triumphs were made.
Player-Created Ladder Maps: Some of the most iconic StarCraft II maps weren’t created at the desks of our designers, but rather by you, the community.
Odyssey: A custom campaign from creator Luis Rocha, StarCraft Odyssey takes you to the distant Kardyan Quadrant where you’ll learn what it takes to lead a band of Terran Marines known as the Hell’s Rejects on a multi-act journey of survival and story-driven discovery.Battle with tongue-lolling zerglings, over-excited ultralisks, and enemy-zapping packs of plucky probes.
#Starcraft 2 campaign achievements mod
StarCrafts: The YouTube animation channel Carbot created a graphics update mod where you can step into the high-contrast world seen in their videos. Create structures, manage resources, and have fun with friends while protecting your security system. Squadron Tower Defense: This hugely popular tower defense mod is a perfect example of what makes this chaotic and strategic genre compelling. Community developer Tya’s mod tests your strategic unit choices, careful positioning, and economy management in a competitive tug-of-war battle. Direct Strike: Since its inaugural appearance as the “Desert Strike HotS” mod, Direct Strike has remained as one of the most popular maps in the StarCraft II Arcade. But before we dig into what’s new, let’s take a moment to appreciate some of the incredible endeavors our community has undertaken over the past 10 years of modding: With the anniversary update, we’re adding a suite of editor improvements and tools to put more power in your hands. Since StarCraft II entered beta in 2010, you’ve pushed the boundaries of what could be done in the Galaxy Engine, published unbelievably creative and complex maps and mods, and shared them with the world. To commemorate this decade of comradery in the Koprulu Sector, we’re introducing some player-requested features to the game, along with a few extras we hope you’ll enjoy: For the past 10 years, we’ve seen StarCraft II evolve, both as a game and a community, and now it’s time to celebrate. Ten years of player-created tower defense maps, MOBAs, campaigns, and competitive ladder maps. Ten years of galaxy-stretching adventures with Kerrigan, Zeratul, Jim Raynor, and Artanis. Ten years of base races, marine splits, cannon rushes, and baneling busts.